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MooMoo.io – Game Version History

0.75 (25/05/2017):
> Adjusted Bull AI
> Nerfed Samurai Helmet a bit
> Added Sandbox Servers

0.74 (23/05/2017):
> Added Bulls (They will attack you)
> Added Desert Biome (No Trees but more Stone)
> Added Cactus Plant to Desert (Works like a spike and Gives Food)
> Adjusted Animal Collision Boxes
> Updated Menu Guide
> Fixed Bug with AI turn Behavior
> Optimized Server Send Loop




0.73 (21/05/2017):
> Fixed Several Server Issues
> Optimized Server Loop
> Added Kill counter
> Released Android and IOS version
> Reduced Food Gained from animals

0.72 (15/05/2017):
> Added Pigs (Slower but more HP)
> Reduced EMP Helmet Speed
> Defaults to native resolution only on mobile devices
> Fixed issue with ads displaying in middle of game
> Fixed issue with not being able to control on older mobile browsers
> Fixed Loading issue

0.71 (14/05/2017):
> Cows run away a bit faster
> Optimized server
> Improved Mobile Support
> Fixed issues with Android Mobile Support
> Added More Cow Names
> Cow Names are now the same for all players

0.70 (13/05/2017):
> Added AI cows (More animals and monsters coming soon)
> Optimized Server Loop
> Updated Resource Icons
> Added EMP Helmet Back (You now move slower while wearing it)
> Buffed Turret Firerate
> Fixed Chat test case issue
> You can now keep moving while selecting hats
> Increased Turret Cost a bit
> Fixed Minor Bugs on Server

0.69 (10/05/2017):
> You can now have 2 turrets
> Removed Emp Helmet for now
> Reduced Turret Damage
> Increased Mill Limit
> Increased Wall Limit
> Increased Bundle Timeout
> Fixed Screen Offset Issue
> Optimized Server Collisions

0.68 (10/05/2017) (Sorry for delays. I'm on vacation):
> Added New Hats
> Added New Weapons to Age 7
> Added Castle Walls Back
> Arrows Can now Damage/Destroy Wood Walls
> Added Chat Button
> Added UI Icons
> Fixed Random Disconnects
> Fixed clan invite bug where they don't show after you get kicked
> Added Mobile Support
> Buffed Arrow Damage
> Increased Arrow Cost a bit
> Reduced Hammer move Speed
> Reworked party UI
> Added reload button on disconnected screen
> Now uses native resolution by default

0.67 (3/05/2017):
> Optimized Collision Logic on server
> Optimized Server CPU again
> Buffed Plague Mask again

0.66 (3/05/2017):
> Optimized Server Loop
> Reduced Bandwidth
> Added Server Buffer to Limit to there is room for party members
> Fixed Loading... Issue

0.65 (2/05/2017):
> Minimap Updates more Smoothly now
> Player with Most Kills has a Skull icon next to their name (More icon achievements soon)
> Tribe Members can now Ping the Map to alert other tribe members (R key)
> Added Healing Numbers
> Added Share Button
> Increased Turret HP
> Fixed Order of Requirements on Turret
> Bull Hat Drains more health now
> Raised Max Age to 60
> Minor Optimizations on Server

0.64 (1/05/2017):
> Increased Map Size
> Optimized Server Side Game Loop
> Buffed Bull Helmet Damage
> Increased Bull Helmet Health Drain

0.63 (30/04/2017):
> Reduced Damage Effect on Bull Helmet
> Fixed Crown Display
> Reduced Damage of Plague Hat

0.62 (30/04/2017):
> Fixed Turret Randomly shooting
> Clan Leader has Crown Icon above name
> Increased Turret Projectile Speed
> Changed Hammer to Secondary
> Reduced Hammer move speed
> Adjusted Apple Hat Sprite
> Added new Hats
> Added delta limit on server
> Added more effects to some hats
> Upgraded Loadbalancer Server
> Adjusted Mine Helmet Effect

0.61 (29/04/2017):
> Increased Map Size a bit
> Reset Turret Limit to 1
> Increased Turret Dmg to 1

0.60 (29/04/2017):
> You can now Place 2 Turrets
> Added effects to some hats
> Increased Plague Mask Price
> Fixed Game Freeze Issue
> Fixed Projectiles going through walls
> Improved Master Server performance
> Decreased Turret Bullet Speed a bit
> You now earn more gold from gold mines

0.59 (28/04/2017) (Fixing the projectile issue in next update):
> Added Turret to Age 7 (Work in Progress)
> Buffed Booster Hat Speed: From 1.15 to 1.16
> You can now lock rotation with the X key
> Added poison logic (Will be used for some plants in the future) (Can shoot over walls but not windmills)
> Fixed Projectile Distance Bug
> Added Death Fadeout Delay
> Added new Hats
> Added Keypress Checks

0.58 (28/04/2017):
> Fixed rotation lerp issue
> Added more Anti Hack Stuff
> Reduced Load time a bit

0.57 (27/04/2017):
> Fixed Bug with Damage Numbers
> Fixed Mobile issue with touch screen devices

0.56 (27/04/2017):
> Optimized Stuff on Server Side
> Added Basic Mobile Support
> Added Damage Numbers
> Added some more Anti-Hack Stuff (Sorry Modders)
> Adjusted File Obfuscation
> Added Basic Settings Menu
> Moved some of the UI elements around
> Adjusted UI Padding/Spacing
> Fixed render order for chat messages
> Added animtext lib

0.55 (26/04/2017):
> Removed weapon switch delay

0.54 (25/04/2017):
> Fixed Food Spam while Switching Items Issue
> Nerfed Marksman Hat a bit
> You can now quick select the food item with the Q key

0.53 (24/04/2017):
> Fixed Shield Projectile Bug
> Optimized some minor things on the server side
> Fixed Bug Where Arrows go through players
> Added Weapon Swap Animation and slight delay
> Fixed Health Bar Display Issue
> Buffed Great Hammer Damage to Buildings
> Arrows now Cost 2 wood
> Reduced Bow Damage
> Added Shield Item
> Optimized Arrow Collisions
> Increased Bow Firerate
> Fixed Items outside of map issue
> Nerfed Spike Gear Dmg
> Spike Gear Now Only Works on melee attacks
> Increased Marksman Hat Arrow Speed and Range
> Optimized Collisions
> Adjusted Weapon & Tool Info UI
> Changed Great Hammer Sprite
> Added new Featured Youtubers

0.52 (22/04/2017):
> Increased Wall Limit
> Increased Spike Limit
> Fixed arrow Bug where they randomly disappear
> Fixed bug where some bushes gave more food than they should

0.51 (21/04/2017):
> Reduced Speed a bit
> Optimized Collisions on Server Side (Should reduce Lag)
> Optimized Server Loop
> You can now push other players when walking into them

0.50 (20/04/2017): (New content coming soon)
> Fixed All Server Player Count
> Reduced Movement Speed
> Bow now Consumes 5 wood instead of 10
> Adjusted Wall Collisions
> Killing now awards you points based on the age of the player you killed

0.49 (20/04/2017):
> Updated Great Hammer Sprites
> Adjusted Movement Physics
> Fixed deceleration issue
> Optimized Physics loop
> Adjusted Boost Pads and knockback physics
> Fixed Server Selector and Party System
> Added youtube button

0.48 (19/04/2017):
> Added More Servers (Server should be able to hold more players soon)
> Made Map a bit Larger
> Fixed Server Issues
> Reduced Bush Hat Cost
> Increased Booster Helmet Speed
> Increased Honeycrisp Health Regen
> Fixed server full issue on auto join
> Increased Bow Firerate a bit
> Added Region Based player Count

0.47 (18/04/2017):
> Fixed Max Server Player Count to 50
> Optimized Score Loop on server (Reduces CPU usage on Server)
> Removed Goldfish
> Fixed issue with rotation interpolation

0.46 (18/04/2017):
> Added stat to Marksman Cap
> Added Server Selector to Main Menu
> Increased Arrow Cost to 10 Wood
> Increased Arrow Damage
> Fixed some Issues with Swing Animation
> Fixed server crash exploit
> Added Max Server Count to Server List

0.45 (17/04/2017):
> Bow now consumes 5 wood per shot
> Added new Servers in More Regions

0.44 (15/04/2017):
> Adjusted Server Size
> Adjusted Bow Move Speed

0.43 (14/04/2017):
> Moved to new Server Provider
> Optimized Send Loop on Server

0.42 (13/04/2017):
> Increased Bow Damage
> Reduced Arrow Speed
> Arrows now shoot over: Pit traps and Boost pads
> Fixed Bow knockback direction

0.41 (13/04/2017):
> Added bow weapon (Work in Progress)
> Added Great Hammer (Good for destroying structures)
> Added Dialog when you leave
> Added projectile logic
> Fixed Weapon Animation issues
> Updated all Weapon and Tool Graphics
> Buffed Samurai Helmet attack speed
> Increased Short Sword Range a bit
> Killing a Player Gives you 10% of their Gold
> Reduced Packet Size (Server --> Client)
> Increased Death Marker Size

0.40 (11/04/2017) (Bow+Arrow in next update):
> Added Toggle Back (selecting the same item switches back to weapon)
> Buffed Stone Walls Again
> Fixed file access issues
> Added some more script preventions
> Fixed some server issues

0.39 (11/04/2017):
> Fixed hover information for weapons
> Auto Gather now stays when switching items
> Changed Item Placement back

0.38 (10/04/2017):
> Fixed pit trap collision box
> Increased Trap Limit to 6
> Added minimap to game display
> Removed Map Button
> Added weapons to action bar
> Items now stay in your hand when building them
> Moved Mine to Age 5 unlock
> Reduced Boost Pad Cost
> Buffed Stone Wall HP
> Changed Snow Biome Look
> Reduced Winter Hat Cost
> Added MopeIO Banner

0.37 (9/04/2017):
> (I broke the day/night system. I'm fixing it)
> Added stat to wintercap
> Decreased Hitbox of Plants
> Added Snow Biomes (Snow particles soon)
> Adjusted overall Look of the game
> Increased move speed
> Optimized server Side Stuff

0.36 (8/04/2017):
> Removed Dash ability
> Reduced Movement Speed a bit
> Nerfed Spike Gear a bit

0.35 (7/04/2017):
> The location of your last death is marked on the map as a red X
> Bug Fixes on Server
> You now Keep your base after death (this allows for better raiding)
> Added Dash to improve combat system (press space)
> Gold Mines now Give more Gold
> Increased Mill Limit to 6
> Increased default speed

0.34 (7/04/2017):
> Fixed Party system
> Now shows health bar on bush hat (team only)

0.33 (6/04/2017):
> Added Servers in Asia
> Increased Place Accuracy (even when moving mouse very quickly)
> Fixed some connection issues
> Fixed some issues with Bot Scripts
> Nerfed Soldier Helm
> Buffed Honeycrisp regen
> Changed Map Icon
> Added new Hats
> Edited Blue Hat
> Adjusted client side file access

0.32 (5/04/2017):
> Added minimap (You can see you and your tribe mates)
> Adjusted interpolation again
> Buffed Honeycrisp hat health regen
> Buffed Spike Gear

0.31 (4/04/2017):
> Removed some script loading stuff
> Improved Load Times
> Fixed spike hat exploit
> Adjusted Interpolation Code
> Added some extra security on the server side

0.30 (3/04/2017):
> Moved Clan name over
> Added Chat: (Press Enter)
> Added basic profanity filter
> Fixed Right Click issue
> Fixed Keys issue when tabbing out
> Re Arranged some UI elements
> ESC key now closes store and alliance menu
> Fixed white box layout in main menu
> Buffed Spiked Gear Dmg

0.29 (3/04/2017):
> Minor Changes to Ads
> Performance Improvement

0.28 (1/04/2017):
> Added Gold Ores back
> You now keep some of the resources after death (1/4)
> Added passive effects to some of the hats
> Added new Hats
> Fixed Great Axe description
> Optimized Collision Checking on Server

0.27 (31/03/2017):
> Adjusted Store Display
> Fixed spike knockback
> Made night time darker
> Increased Boost Pad Limit
> Increased Trap limit
> Renamed Points to Gold
> Added Bush Hat
> Reduced Goldfish speed

0.26 (30/03/2017)
> Fixed Getting stuck issue
> Changed Boost Pad a bit
> Fixed some collision issues

0.25 (29/03/2017):
> Added Goldfish
> Buffed Pit Trap HP
> Improved all collisions
> Added Store: (Items are kept after death)
> Added Hats (Created by EatMyApples) (Feel free to submit your own on reddit)
> Increased Spike Knockback a bit
> Removed Castle Walls for now
> Made Great Axe movement speed faster
> Forcing Position in case of lag (reduces rubber banding)
> Made Map Larger
> Added Boost Platform (pushes objects in a certain direction)
> Fixed issue with clan invites
> Fixed Bug with clan creation

0.24 (26/03/2017): (Flying back to australia tomorrow. So more frequent updates coming up)
> General Fixes
> Adjusted Interpolation
> Replaced Door with Trap
> Made movement a bit smoother

0.23 (25/03/2017) (Chat and Map in Next update. I had to fix the lag first):
> Fixed Jitter
> Added servers in Europe
> Server Optimizations

0.22 (23/03/2017):
> Added Castle Wall Upgrade
> Added Doors
> Fixed some issues on Server
> Optimized client side rendering
> Nerfed Short sword
> Moved Short Sword and Great Axe to Age 2
> Added Day/Night Cycle (Later, monsters will spawn at night)
> Make Map Larger Again

0.21 (20/03/2017):
> Added kicking function to alliances
> Updated Tribe UI so you can see all Members in a List
> The last name you used is now saved
> Increased Server Size again
> Fixed Keys issue when opening Alliance Menu
> Renamed Alliances to Tribes
> Increased Map Size
> Increased Forest Density
> Disabled Spammy Characters in Tribe Names
> Renamed Score to Gold
> Added Gold Ores around map
> Added new Youtubers to List

0.20 (19/03/2017):
> Added Alliances (Top right button in-game. Names must be unique)
> Fixed some issues on the server
> Added new Youtubers to Feature List
> Improved Performance on Server Side

0.19 (17/03/2017): (Alliances coming very soon! sorry for the delay)
> You now earn points when your spikes kill players
> Fixed Server Full Issue (Might still actually be full at times)
> Added team logic on Server
> Added Auto Gather (Press E)
> Reduced wooden wall cost
> Added new Youtubers to List
> Increased Great Axe Damage
> Increased Great Axe Speed a bit
> Fixed Log Error
> Fixed some Server Disconnect issues

0.18 (15/03/2017):
> Fixed some of the disconnect issues
> Added twitter button
> Fixed Discord Link
> Added more youtubers to list
> Added reddit link

0.17 (14/03/2017):
> Added party join links
> Increased sword range
> Added Mine Building (Allows you to mine stone)
> Adjusted combat mechanics a bit; Attacking slows you down a bit
> Fixed Leaderboard score display
> Added more youtubers to the featured list

0.16 (13/03/2017):
> Great Axe now also farms points faster
> Reduced sword damage a bit
> Increased Map Scale a lot
> Increased player move speed a bit
> Buffed Wood and Stone Wall Health
> Reduced Cookie and Apple power
> Added featured youtuber Link to menu (randomly selects youtuber that has played moomoo)
> Fixed spawn issue on server

0.15 (11/03/2017):
> Added Age 2 Upgrades (2 new weapons)
> Added weapon logic on server
> Adjusted leaderboard width
> Updated Favicon
> Increased Map Size again
> Bug Fixes

0.14 (10/03/2017):
> Added hover highlights
> Fixed UI issues
> Added new Items
> You now earn items when you level up (more items and weapons coming soon)
> You can no longer eat food if you have max health

0.13 (10/03/2017):
> Increased Map Size
> Fixed leaderboard issue
> Added Idle time out
> Added Upgrades after each age (More coming soon)
> Added max age limit
> Fixed issue where you get stuck on the edge of the map
> Made it easier to hit players and trees
> Performance Improvement

0.12 - (10/03/2017):
> Added XP system
> Fixed Image dragging issue in action bar
> Fixed leaderboard display
> Fixed freezing issue when getting a kill

0.11 - (9/03/2017):
> Optimizations
> Added Age Display

0.10 - (9/03/2017):
> Initial Release

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